Pirate map Model Textured in MAYA.

10:59 Unknown 0 Comments

                              
                                                            This is a pirate map PROP model that i've textured in MAYA. I've using single sided shader to create this texture. An UV map is generated and in imported to Photoshop for painting and adding details. I've manipulated the alpha channel for the particular texture in order to give the transparency effect.

The psd network that i've used is shown below:


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